Kabounce is a team versus team, third person, multiplayer pinball game in which you control the ball.
Bounce and spin your ball to reach incredible speeds, or launch yourself into aerial platforming routes to surprise your opponents with an attack from above!
Master your movement in this unique team versus team pinball experience, dominate the playing field with powerful abilities and annihilate your opponents to take their points by force.
Each match players battle in a team versus team format, hitting bumpers claims them for your team and grants you points. Points can be stolen with pre-selected abilities. Bank points at the goal to add them to your team's score and prevent the opposing team from stealing them. At the end of each round, the highest scoring team wins.
Online Multiplayer: Up to 8-player online, 4 versus 4.
Split Screen: Play up to 4-player split screen locally - or join an online match.
Time Attack: Test your skill and race against ghosts or friends in parkour-like platforming challenges - or improve your global rank on the leaderboards.
Roll in style: Millions of possible combinations to personalize your pinball!
Cross-platform: Cross play support between PlayStation®4 and Steam players.
Based in Breda, the Netherlands
August 28, 2015
Stitch Heads™ is a games studio based in Breda, the Netherlands. The company was founded on 28 August 2015, by three NHTV University students Tim, Bart and Jos. We share a passion for developing engaging multiplayer games with an emphasis on unique gameplay.
Kabounce originated from an Unreal Engine 4 game jam themed ‘Rocket and Roll’, in which the Stitch Heads founders participated. Kabounce was crowned one of the winners – subsequently, Kabounce was taken into full-time production. We recruited additional talent and are poised to establish our studio and globally release multiplayer entertainment titles.
Stitch Heads has primarily been self-funded, in 2015 we received funding from the Creative Industries Fund NL. In September 2016 Stitch Heads acquired additional funding from Epic Games via their Dev Grant program.